Due to the game's size, you will need to download the demo off my itch.io page.
This can be found here!!
Expect a full playthrough to take ~3-5 hours.
If you're a content creator, feel free to reach out! I'd love to watch your reactions to my project~
Meet Ix & Russle!


This booth features an early, fully-featured build of the first chapter of Cubenen Gardens: Kingdom, a story-driven indie RPG created with RPG Maker MZ.
Explore the Woodland District and help Ix search for his mysterious Necromancer Tactician
Meet the characters of the Gardens
Explorer’s Week has brought a cast of quirky and comical everyday citizens, eager adventures, and shopkeepers to the Woodland District. Learn their stories, have a laugh, and solve their problems.

Mystifying puzzles
“Answer the riddle”
Encounter puzzles that challenge your skills at wordplay, pattern recognition, algebra, and more!
(In case anyone needs it btw, here is a hint guide. Please only use it if you absolutely have to.)

Customize your fighting style
With a deep variety of equipment and abilities, including the unique Set, Bridge, Flourish mechanic!
Through new rings, accessories, and Ixbilities, one can grow stronger, learn new magic, bolster resistances, alter drop rates, and even change the very way you attack.
Ix’s three-hit combo can be modified with orbs dropped by monsters, and his signature rapiers. There are thousands of permutations, feel free to experiment to your heart’s content!

Use Field Skills to explore the world to its fullest
The number keys allow you to use abilities that aid you in puzzles, and exploration.
Foxhole - Dig beneath you to discover secret passageways, and dig for buried treasure!
Hyena Eye - Use a mysterious sphere to view the world through a different lens. Uncovers oddities that theoretically do not exist, but do.


This can be found here!!
Expect a full playthrough to take ~3-5 hours.
If you're a content creator, feel free to reach out! I'd love to watch your reactions to my project~
Meet Ix & Russle!
This booth features an early, fully-featured build of the first chapter of Cubenen Gardens: Kingdom, a story-driven indie RPG created with RPG Maker MZ.
Explore the Woodland District and help Ix search for his mysterious Necromancer Tactician
Meet the characters of the Gardens
Explorer’s Week has brought a cast of quirky and comical everyday citizens, eager adventures, and shopkeepers to the Woodland District. Learn their stories, have a laugh, and solve their problems.

Mystifying puzzles
“Answer the riddle”
Encounter puzzles that challenge your skills at wordplay, pattern recognition, algebra, and more!
(In case anyone needs it btw, here is a hint guide. Please only use it if you absolutely have to.)

Customize your fighting style
With a deep variety of equipment and abilities, including the unique Set, Bridge, Flourish mechanic!
Through new rings, accessories, and Ixbilities, one can grow stronger, learn new magic, bolster resistances, alter drop rates, and even change the very way you attack.
Ix’s three-hit combo can be modified with orbs dropped by monsters, and his signature rapiers. There are thousands of permutations, feel free to experiment to your heart’s content!

Use Field Skills to explore the world to its fullest
The number keys allow you to use abilities that aid you in puzzles, and exploration.
Foxhole - Dig beneath you to discover secret passageways, and dig for buried treasure!
Hyena Eye - Use a mysterious sphere to view the world through a different lens. Uncovers oddities that theoretically do not exist, but do.


Check out my Blueskyor Discord for discussion and updates of my works.
The Gardens Connect Us All
